My biggest problem with Odyssey, and why I got sick of it...and this also applies to any other level scaling game, is that level scaling just completely sucks the fun out of everything for me. Everything you find is matched to your level (or there abouts), all the enemies are matched to your level (or there abouts), the rewards are always generic and match to your level. Level up once, everything becomes worthless and then you find new generic things that match to your level. Not much point to exploration either...see that cave? In another game, there would be a cool unique weapon or armor. In these games, it's just something generic that matches to your level. There's no real progress other than arbitrarily increasing numbers with randomly generated items.